Frost.com - Digital Media Research http://www.frost.com/prod/servlet/svcg.pag/ITDM - Digital Media Research en-us Market Engineering Research Service World Animation Software Markets Frost & Sullivan defines the animation software market as software tools that provide users the ability to create computer generated output including simple and complex images and motion images for use in a variety of environments including video game development, film and broadcast, web design, corporate communications and training, and education. This research, exploring the current and future environment surrounding animation software, investigates trends, offering a comprehensive analysis of the marketplace. Market drivers and restraints assessed in conjunction with forecasted compound annual growth rates present an overall strategic understanding of the market. http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N63E-01-00-00-00 Mon, 19 Jul 2010 15:58:37 +0100 http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N63E-01-00-00-00 Market Engineering Research Service World Broadcast and DTT Video Encoders Market Encoding is defined as the process of turning analog video into digital formats. This research service is the first in the series of coverage of the 2010 world digital video encoders and transcoders market. This research service analyzes the trends in the world broadcast and DTT video encoders market. Impacted by the recession, the world broadcast and DTT video encoders market experienced negative growth in 2009. However resuscitated by global government stimulii, the economy shows signs of recovery. Prodded by digital mandates globally and an increasing adoption of high definition broadcast services, the market is visibly marked for growth from 2010 onwards. http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N7B8-01-00-00-00 Wed, 14 Jul 2010 12:38:15 +0100 http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N7B8-01-00-00-00 Customer Research 2010 U.S. PC Gamers' Choice Among the different PC gamer supplies and accessories covered in this research, dependability and reliability were mentioned nearly across all categories as top important features. Specifically, PC gamers rated dependability and reliability as the most important features of motherboards, video cards, and hard disk categories. More than one-third of respondents rate reliability under pressure as the most important feature of video cards. Survey participants were put into different groups according to how many hours a week they play PC video games as follows: Casual (4-6 hours of play per week) Moderate (7-9 hours of play per week) Expert (9 hours or more of play per week) http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N7FB-01-00-00-00 Wed, 30 Jun 2010 11:35:12 +0100 http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N7FB-01-00-00-00 Market Insight Trends in the Media and Entertainment Disk Storage Market Adoption of digital technology across the Media and Entertainment (M&E) application markets has not just led to multiple ways of content distribution, but also boosted the demand for upgrades to digital equipment including storage solutions. Frost & Sullivan defines M&E segment to include verticals such as media content producers and distributors, publishing houses, Internet Protocol Television (IPTV), entertainment and gaming, mobile entertainment services and Internet services among others. http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205806491 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205806491 Market Insight Can Blockbuster survive? Eight months ago I wrote a post entitled "Ten Years Later, Blockbuster Still Lacks A Digital Media Strategy" where I outlined some of the ways that Blockbuster has faltered with their strategy for the digital distribution of movies. http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205811351 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205811351 Market Insight DCMA Directives Limit Caching Content by ISPs on Their Network While most ISPs have been slow to build and deploy their own CDNs, we all know that it's only a matter of time before many of them bring content delivery in-house, especially for video. http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813412 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813412 Market Insight Bandwidth Costs to Stream a Movie Today- Five Cents! While working on an inquiry for WIRED magazine, I was looking through a lot of my data on bandwidth pricing over the past ten years. http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813676 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813676 Market Insight TV Everywhere: But How Many Content Platforms Can Survive? After all the news that came out of CES last week on the number of companies working on software platforms for TVs and devices, one has to wonder if these platforms are destined to follow the fragmentation we currently have on the hardware side. http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813938 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205813938 Market Insight What Does Walmart Get from VUDU? When Walmart announced it had acquired VUDU, quite a few discussions were taking place on the web suggesting that Walmart would now need to setup a data center to be able to handle http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205814366 Wed, 30 Jun 2010 00:00:00 +0100 http://www.frost.com/prod/servlet/market-insight-top.pag?Src=RSS&docid=205814366 Market Engineering Research Service World Lecture Capture Solutions Markets This research analyzes the world lecture capture solutions market. Frost & Sullivan defines lecture capture solutions as solutions that enable the capture, broadcast, and archival of presentations. In this study Frost & Sullivan has evaluated the current state of the world lecture capture solutions market and factors that will contribute to its growth in the future. The research offers drivers and restraints, revenue forecasts, and trends regarding the market over forecast period 2010 to 2016. http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N77D-01-00-00-00 Mon, 14 Jun 2010 11:01:10 +0100 http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N77D-01-00-00-00 Market Engineering Research Service World Software Digital Rights Management Market This research is an in-depth analysis of the world software digital rights management market. It includes a general overview of DRM in general, specific market and technology characteristics of software DRM, market drivers and growth restraints, competitive structure, company overviews, and trend analysis. Recent developments in license and entitlement management have boosted the software DRM market; a demand for anti-piracy and authorization control drives growth in global and heretofore homegrown-solution serviced markets. Trends point to steady and continuous growth through the forecast period as the value proposition is absorbed and new products are created. http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N671-01-00-00-00 Mon, 31 May 2010 15:34:48 +0100 http://www.frost.com/prod/servlet/report-toc.pag?Src=RSS&repid=N671-01-00-00-00